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See more and yes, Earth is quite different.
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The Chronicles are set one hundred thousand years in the future. The introductory first edition came out in 2010, but the creator has been expanding it in her mind and notes, and is ready to roll out a loooonnnnnggg line of future source books, regional gazettes, an atlas, a Chronicles companion, along with two or three major adventure campaigns being presently designed (with one being a follow up to the secrets discovered within the Swallower of Souls), and more, with a novel already out. It kicks off the rebooting of the Chronicles of Future Earth, a universe that has been bubbling from the innovative mind of Sarah Newton for over twenty years. This free 59 page quickstart is produced by Mindjammer Press, the home of the sci-fi Mindjammer RPG and the English version of the fantasy Capharnaum - The Tales Of The Dragon-marked RPG.
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These are the Chronicles of Future Earth.Īs a publisher, I am not allowed to post a review…but I can leave comments that are the same as a review in this Discussion area. These adventures tell the history of that time yet to come. We hope you'll join us and help us produce this brand-new game line! This Quickstart provides everything you need to play - a modified version of the Fate Core rules, specially tailored for cosmic fantasy roleplaying, six pregenerated characters, and an action-packed adventure in the Eternal City of Kados, spanning one or two sessions of play. Set in the far, far future of our planet Earth, it's a game of sorcery and demons, of fallen civilisations and ancient technologies, of monsters and mysteries and mind-shattering dimensions. The Swallower of Souls is the Quickstart Rules and Introductory Adventure for the The Chronicles of Future Earth Kickstarter, the brand new cosmic fantasy roleplaying game from Mindjammer Press. And all around, a cry arose for Heroes, to stand against the dying of the light, and save the world from the sins of its past. From the edges of the world, the ever-present enemies drew close, their hungry claws poised to tear apart the delicate flesh of a fruit a hundred millennia in the ripening. The great civilisations of the Earth, which for aeons had seemed on the verge of slumber, now finally began to rot from within. In the last centuries of the Fifth Cycliad, a great malaise began to descend on the lands of humankind.
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Cosmic Adventure in the Post-Historical Age
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